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Thanks a lot! I am very glad that You liked the game and the 'plot'.

I tried to make the game less punishing by adding frequent checkpoints, but I agree that the guiding could be easier. Although I preferred to keep the knight as the only player for simplicity.

The boss takes whole 12 hits to die, I guess I didn't want to make the fight short and I went too far on the HP. He starts attacking faster when he is on low HP and the hit sound gets higher pitched after every hit, but its probably too subtle to notice.

Thanks for the in-depth feedback, I really appreciate it!