Fun Fact, I found out one of my staple sound libraries was used extensively in Among Us while making this game, so I decided to sneak a sound bite in. Anyone able to find it?
Edit: It looks like there's a weird UI bug. If you die or replay the game after beating it, the pause, victory, and defeat menus are visually bugged. This only occurs in Chromium browsers as I couldn't replicate it in Firefox. If you experience this, it's best to reload the webpage.
Edit 2: I published a Windows build after the jam ended because very low-end machines were unable to play the WebGL build of it. I in no way altered the code to the game; I just changed the build from WebGL to Windows, set the target resolution to windowed 720p, and clicked Build in Unity.