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(3 edits) (+3)

Great game! The Gameplay is fun and the art style is cool(although I think the pixel art is too high-res. You should be going for lower res or a hand drawn style. Now it seems like you couldn't decide between the two and you picked something in the middle of that. And you should keep texel density(I dont know how its called in 2d)in mind) . The Feedback when an enemy gets hit isn't there. Thats really important for the feel of your game. some Particle fx or a flashing enemy would have been great. Second best game I've played on this jam till now

If you have had one day more to polish the game it would have been just perfect. 4/5

(2 edits) (+1)

yeah for the feedback we wanted to at least have a sound but couldn't implement it in time sadly, we'll definitely fix that post jam (most requested feature for sure!). For the artstyle you're right in the sense that we were looking at both illustration and pixel, we landed on this hi-res pixel art that reminded us of DS games and especially something like Wario Ware. Being raster stuff we targeted a 1080p resolution so having a higher-res screen may result in some more blurred/discontinuous visuals

(+1)

Thanks A LOT for the constructive feedback. We certainly wanted to add a lot of things, but there wasn't much time for that. many features took more time than we thought. We certainly will add some stuff post-jam.