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Delldone9831

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A member registered Apr 07, 2020 · View creator page →

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Thank you! Glad you liked it.

Fun Game. At first I didn't read the full instructions and I didn't really know what to do. But when I read it it was a fun laid back experience. The visuals are great as well as the audio.

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Thank you!

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Now that I thought about it more Necromancy is included well in the game. I think it's cool that you are one of the minions and have to complete Tasks for the necromancer who summoned you. I think this is pretty cool

Ah I see. Thanks, cool Insights!

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Oh now I can imagine how hard it was to design the audio. Oh btw. I just came up with a pretty silly idea for the hit feedback in audio: Maybe it could work to play the hit sound on the "rhythm" of the shoot sound. I dunno if this could work but I thought the idea was funny and it could work with the rapid fire rate

This stealth game is an unusual take on the theme of the jam. Necromancy may not fit so well with the game, but regardless it's fun to search for the people wearing the clothes the necromancer needs. It felt extra rewarding if you remembered the position of a certain villager. The quotes were cool. The audio was good as well as the graphics. You did a really good job at making sprites fitting to the package. Great game that stands out!

The Graphics look really good! The concept sounds cool but near impossible to do in a 5-day-game-jam. Good Luck if you want to continue the project!

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Every Game Jam has at least one game which could be a full game. This game is a really polished one with great puzzle design, and a good amount of that! The graphics, music and sound effects are good too.

I must admit that I didn't make it through the whole game as I get frustrated with puzzle games farely quickly. I made it to the level with the many conveyor belts and the green skulls. Sorry

Thanks for the feedback!

I loved the game! It felt satisfying to attack, the visuals and the music were great. The difficulty is well chosen too. 

Only some nitpicking:

I would have loved some visual indicator and/or a sound as a projectile hit feedback.

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I love the idea of using the needle as a weapon. That's pretty creative. The art is nice but I wish there were animations and the player wouldn't just be a white cube. The sounds and the music are good. The game left me wanting more which is a good sign that I had fun. 

Two Bugs I encountered:

The music doesn't loop. You can fix this by checking 'loop' on the AudioSource Component.

The rotation of the needle goes crazy when you move it slowly or move the pointer on it. But I wouldn't know how to fix that

Cool submission. It's fun to fight the enemies while dodging the projectiles of other ones. The summoning only adds to the experience as you want to shield your minion and collecting the remains of enemies he defeated. The sound and asset choices fit well together

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I liked the system that you can mix and match different zombie parts, but i would have liked a little bit more depth. Also the game made me dream a power fantasy of taking over the world with my own zombie army which was cool. Muahahaha

Controlling the Zombie is fun, but after one puzzle the game seems to be done?

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Let's get that out of the way: For a long time I didn't really know what to do. I couldn't find any explanations for the features. The tutorial seems to be exactly the same as the normal game. But now I get some of them. For instance I didn't get that you collect body parts and especially that you'd need a needle to sew them together. Now that I'm writing this I feel pretty dumb because it just makes sense. But I still don't know what's the effect of the green acid.

The graphics were charming and the color palette was good. I find the mechanic of enemies damaging each other on contact cool. Unfortunatly I got stuck in a group of enemies that were already colliding multiple times and I had to wait there until they got killed. The sounds were well chosen and fitting to the situation. I also liked the upgrades

Nice game! The gameplay is very simple but fun. The music in the background is chill and the sound effects fit. The art is definitely the highlight of the Game. I loved to see the new creatures and it always felt rewarding to see them with the clothes you just made

Gorgeous graphics, sound, story and puzzles. Great!

I cant say anything bad about this game. It was pure enjoyment. Great submission

Thanks for the review! The explanation of the inventory actually was a result of playtesting.

The music is cool. It is a little bit akward for a platformer in the clouds but I like it. The graphics are interesting. The blue cloud sprite especially. I like it. I think the graphics would look even better if it had a consistent pixel density.

Btw. a quick tip: In Unity in the import settings of a sprite you can change the texture filtering to point. With this setting the pixel art sprites wouldn't be blurred.

I didn't like the level design. It was really frustrating to have to do blind jumps all the time. You already explained that this was intentional. For me it was just frustrating. 

Overall a solid jam game. Congratulations for submitting.

Great. I love the homour. The Grapics look greak too. I got the karma 0 and karma -500 ending! The radio is cool.

Where did you get stuck? I'd like to know that to improve in future games. Thanks for your comment!

I finished the game. Really cool! I liked the artstyle and the animations as well as the story. Some puzzles were a bit confusing but maybe this is a skill issue :)

Ah I thought that the up color on the picture on the computer was the highest number, so I thought the code would be 5231. I think the emoji on the side of the image is a little bit confusing because its blinking eye suggests that the upper colors have a higher number than the lower ones.

Very solid game!

I really liked the idea of a fly in a robot suit. Good introduction to the game

Fun little game. It would have been cool if there were some secrets to find on higher platforms

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I have no idea what code has to be used.

Spoilers:



 I know that it has something to do with the order of the pillows and their color in comparison with the picture on the screen. But I tried every possible code this could have been interpretated

Thanks!

I've sent you a friend request. 

Pretty cool. I like the music and the art. The gameplay was really solid but you can beat the boss without dodging.

Cool game, it's really fun. If you want to I could create some sound FX.

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It's really short. I think this was a pretty good tutorial. I think labyrinths aren't a good element because it is random if you make it through it quick or slow. In this case the labyrinth wasn't so bad because it was pretty easy. In another game jam game I spent 10 minutes inside a labyrinth and that was a little boring. The graphics look great. I've enjoyed the dialogue and the puzzle. I would recommend to use other buttons. Z and X aren't common buttons and you dont know how to start the game. Additionally on german keyboards x and z arent right next to each other. In my opinion E to interact would be better. Overall great game.

I can't start the game using opera gx

Thanks!

Pretty cool game. The visuals are really cool and the sound effects are great as well. I got stuck multiple times and had to restart the game. The ice block doesnt respawn at the last campfire

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The Chef can give you instructions on the Job. On the right there should be sinks

I was referring to the dialogue. In the end it was really solid