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(+2)

Great game that has great graphics, audio and is fun to play, only think i just dont like is bacteria movement.

Example - blue bacteria at first level stops when it reaches corner and green one doesnt, instead of continuing this  in other levels green stops and blue is moving and sometime both stops, same goes for side walking bacteria and i just  dont understand why to do this, because then I did not felt like solving puzzle but just guessing my opponents next move, and yes they act same way in one level but not in the others

Other than that game is great and earned 4 - 5 all across a board. Great game and you can be proud of your self. :)

(1 edit) (+1)

We are aware of some inconsistency issues, but the ones you described are new to us. All enemies of a type should move according to the pattern of that type across all levels (some enemies start rotated though, which is bad since it makes it impossible to know what their first turn will be). The green, blue and yellow bacteria's pattern should always make them stop for one turn when something blocks their path.

There is the issue that it's impossible to predict which enemy will take priority, when two enemies try to move onto the same spot. Is it possible that you stumbled across this issue and mistook it for another?

Otherwise that'd be a pretty severe bug I'd like to know more about :D

Thank you for all the kind words and for taking the time to report this issue!