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Pretty good looking visuals. I was a bit lost when playing but after playing for a minute I think I knew what was going on. I dont think it matched the theme much and am not sure what the green bar was but I still found myself hopping like my froggy-life depended on it. :)

An important feature of short games is the feeling of compulsion and you got it.

Thanks! The green bar was for the players health but I didn't have time to add dying.