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(1 edit)

This looks very nice. Characters are super cute and animations are also cool. Music is relaxing.

When I finished the tutorial level, I felt like it would be a puzzle game with a few small levels. But when I saw the second level, I was like "woah". IMHO it was too big xD.

Movement is good and responsive, however I would like to have a separate button to interact with buttons, because sometimes you just accidentally hit one and need to do it with another character to return back. It might be not a big problem, but the transitions are a bit slow-ish. Instead of showing every time what is exactly happening when you hit the button, maybe it is worth to show it only for the first time. Also for such a big level it would be nice to have a map of the whole level.

Overall, I think the level is too big. And when you need to backtrack back and forth, it would be much nicer to have more compact level

Haha, the art and music are too deceptive! I did intend for it to be a hard game, but I agree that if there were earlier smaller levels to ease into it it would've been less overwhelming. I'll definitely keep that in mind for my next project. Having a separate interact button is also a great idea and only showing the transition for the first time are great ideas. Thank you for your feedback!