I couldn't go very far, because the game softlocked me in the second room unfortunally: after pulling the lever, the narrator says "IT'S" and the movement is locked permanently, even if I spam spacebar and the console reads :
FormatException: Input string was not in a correct format. at System.Number.ThrowOverflowOrFormatException
If you have a solution for that, I would gladly appreciate because your game seems truly unique!
Just from the first two rooms, I can't believe the little details you put into your game: the sound of the narrator, the humor with the reaction to the playing going too fast, the graphics... Please keep me updated if there is a solution, or an updated version!