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Thank you for the feedback! For clarity I believe that the weird footstpes you heard were of the guy who's following you and that's why they felt out of sync (two different sets) the guy at the end is following you the entire time but you can only catch glimpses of him out of the corner of your eye (hence the name), and there is ambient music throughout but for the life of me I couldn't get the levels quite balanced enough to keep tension within the deadline, had a lot of issues with audio levels right up to the edge of development unfortunately. Thanks again for the feedback!

Oh, I see now! I looked behind a few times but there was no one there, so I figured those were mine.

The idea comes from a period of psychosis that I would often see a tall masked man out of the corner of my eye and when I looked it would turn out to be a plant, traffick cone, pole, etc. So you hear him behind you but when you look you can only catch a glimpse of him for 0.1-0.2 seconds before he disappears and is replaced by a prop. It's difficult to spot so I understand not everyone catches it but a few people I've watched play it live have had the reaction of "I keep feeling like I saw someone but I can't tell" which was ultimately the goal. Difficult mechanic to get perfect lol