That was the theme, you are correct! I do agree that more context scenes with the sorcerer would have helped more and I totally get what you mean about making more distinct objects to click and find (the skeleton friends each share a specific look with more bones than the ones that aren't friends if that helps! (lol except for one now that I'm glancing through it again whoops)). Next time I do a similar game to this, I'll keep that in mind. Thank you so much for the feedback!
And thank you for checking it out! I'm glad you found it neat despite not digging the melancholy tone.