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Incredible! I get a huge amount of hollow knight vibes from this and I absolutely love hollow knight so this was a joy to play! Some small things to consider: Some more visual feedback when you attack enemies would be nice (maybe a small black particle effect). I feel like my attacks don't "feel" as strong without them. A jump SFX would be nice as well. Also some hitbox bugs that you mentioned in other comments. Otherwise, the game looks really good, the music is great,  the amount of enemies you implemented is amazing, and was a really fun experience. Great job and good luck with the jam!

Edit: I don't wanna be that guy but do you think you could check out my game as well? I really looking for some more feedback for my game but I've only gotten a few comments of actual feedback haha. It'd mean a lot if someone of your caliber could give me some more bits of feedback!

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Thanks a lot for the feedback ! 
Hollow Knight was indeed my main inspiration for the gameplay, the enemies and boss design. So far for hit feedback: there's a different swing VFX, a different sound effect, enemies and the player are pushed back from each other, enemy sprites are squashed and pushed and brought back and there's a directional camera shake. But I agree that what's missing is a more impactful VFX, the only thing there is for that is the different swing VFX, but it's not much, it could feel more impactful with a more dedicated VFX. As for the jump SFX, I tried something and it was.... annoying, you would hear it too much so I removed it and only kept a landing, but maybe I should've just tone it down in volume, or just look up for another sound sample.

Thank you for the feedback ! I'm glad you enjoyed and thank you for playing !

(I did play your game a couple of days ago, rated and commented, so you might have missed it, I enjoyed it a lot. Definitely one of the good ones from the jam so I didn't have much critics, but I can give it a second go to be more nit picky if you are looking for feedback)

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Ah yeah I see now. Thanks though! SFX definitely annoying to implement haha took me a while to get a decent jump SFX. None of what I said hurt the rating I gave you just some things to think about!

No worries ! Feedback is much appreciated ! 
I always do post jam touch ups, so to have points of action is great !