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(1 edit) (+1)

Seeing this in chrome/firefox/macos. The situation continues into the game. Maybe some sort of issue with high dpi displays?

I also experienced a "freeze up." The game seemingly stopped responding to inputs, but the music still played. This is the only notable thing in the javascript console:

Uncaught TypeError: Failed to execute 'decode' on 'TextDecoder': The encoded data was not valid.
    at getStringFromWasm0 (bevy_game.js:48:30)
    at imports.wbg.__wbg_mark_abc7631bdced64f0 (bevy_game.js:371:26)
    at tracing_wasm::mark::h1e73bde4d6ddd511 (bevy_game_bg.wasm:0xc46491)

I had to disable high dpi support due to rendering issues, unfortunately, this was the result. Thanks for posting the backtrace, some other people were experiencing an issue that's been hard to track down.