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The game was kinda fun especially with how the rooms were design with corners that could hide both the monsters and the hiders.

More horror games in game jams is great, but this could really use some off putting pixelart and grotesque monster design. The audio and game menu really sells the creep though. Lastly it would be much more intense if something was following you throughout your seeking, or yknow there are times where you are actually a hider yourself, and have to avoid something seeking you.

Also not sure whether the flashlight would shine through the walls of the other room, because it would reveal a littllee bit of the room and sometimes spoil the hider and monsters waiting there, which allowed me to cheese the hard difficulty setting. Other than that, some improvements would greatly help.

Thanks for playing, and for your comments. The light shining through some of the walls was a bug which I've since managed to fix and will update once the jam has finished. Although I would have liked to make some improvements on the art side, the main aim of the game was to create a scary experience from the things you can't see, so I'm glad you appreciated the audio :)