Cool themes and concept, throwing your shield around to better see the room you're fighting in (pre-light spell) was a cool mechanic.
idk if it was intentional or not but the crawling skellies made skelly protagman have permanent seizures.
Also their stagger animation seem to be the same as the walking skeletons but I assume it's a placeholder rather than a bug.
Combat-wise, it feels like you should have more than just a swing, if nothing else just a combo so it doesn't take 2 seconds before you can attack again, and stamina seems a little too limited for the parts where you're just running around.
Also my eyes hurt but I think that's intended.
Pretty good overall, Next DD I'll try finishing it