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I really liked the feel of the office and the unique take on the theme! The polygon art pack is super neat - good use of the assets. I found myself very frustrated towards the end as it seemed that the computers had such a high chance of corrupting regardless of my actions (there's actually a really good GMTK video about input/output randomness, if you're interested), though I did eventually figure it out and beat the game :) -Dustin

Thanks for the feedback Dustin!

The randomness of corruption is entirely based on the AI choosing one of the available computers to corrupt out of all the turned on, non-updated computers. It takes 10 seconds for a corruption to complete, and can be interrupted if you turn off the computer while he's doing that. If you turn off the computer, you are supposed to be given a grace period (grace time = boot time + update time + 2 seconds) before the hacker can include that computer in its list of corruptible computers again. The only random element is which computer the hacker picks to target out of that list. Everything else is hard coded timing. 

Did you mean this video? (I love GMTK btw 😁) It's not meant to be an element of luck, but timing. I suppose should have included more cues that indicate how the hacker is behaving. A simple, "BAH! I'll just do that one later," might have been enough to let the player know that he won't be back for a while. Input randomness is non-existent, as the level is never changed, and the hacker will always hack the first computer you touch. Then, it will start by trying to hack the second computer you turn on. Then, it will attack any available computer out of the ones you've booted. The random choice of target could be said to be output randomness as it's dependant on which computers the player has made available to the hacker. 

Thanks again Dustin!