This is a surprisingly well thought out game, with well-written dialogue that had me chuckling quite often while also making the characters feel alive, and an rpg battle system that doesn't feel like it's tacked on!
I really look forward to seeing the game in its finished state, since it feels unlike any other.
edit: Though my only complaint is how nearly every woman is sporting a D cup or bigger. I get that more people enjoy large+ breasts, but it'd be nice to see some more average or smaller sizes too.
edit2: The Umbral Labyrinth is bullshit. It's one thing if there's hidden traps, but a significant amount of them are just "hey, eat shit, we don't care what your stats are" and a static one that makes you lose 1 spirit with zero counterplay possible, needing to pass through it to progress. The fights with the bosses there expose the flaws of the combat system pretty heavily, with a hidden dice roll that modifies initiative each round, leading to my character that had a focus in technique (which is one of the bigger influences on initiative) going last half the time.
At this point, it feels like the game expects you to have a massive amount of health, what with it being nearly impossible to actually resist status effects (and hilariously, most bosses ignoring any immunities you get after they wear off/are cured).
I really hope at the very least the traps for the dungeon get rebalanced, along with some of the battle mechanics getting reworked, since it's really unfun to have bosses just go "no." and ignore some of the biggest ones as the norm, rather than one or two that have it as part of their gimmick.