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First thing I noticed was that the "Options" and "Credits" buttons in the main menu don't work. I'm using a 4K monitor, and most of the text was REALLY small and hard to read. It took a while to load the game, and I also noticed some framerate issues, mostly when trying to move the map around.

After the game started, I suddenly realized I had no idea what to do. A tutorial for brainlets would be nice.

I really like the art and aesthetics. Just fix the technical issues, and this could be a good one.

Yup, haven't put anything in those two menus yet.

The text is something we're going to fix. The current text seems too small for most people, it's on the list of to-dos.

The game is a memory hog, and there's rather large lag spikes whenever you build something taht alters the terrain. This is something that's being fixed right now by changing the entire pathfinding system, but that will take an entire month yet to finish.

Yeah, our game has most of the features we want in right now, we need to work on playability, game feel and content now. The groundwork for adding AI has been laid with this version, with all maps have little markers to help the AI navigate. They will also serve as capture points for players.

Yeah, Right now it's 0.07, I think it'll be 0.1 to 0.12 before we have something I would consider a full 'slice' of the game.

Cheers and thanks for playing though. Any and all feedback is appreciated.

As for tutorials, I'll probably make a vid soon. In-game tutorial requires a lot more work to set up an events system. Right now we're just working on the core game and not much else.