GG! Yeah, juice and QoL stuff are coming, making it clear when you get more time could be a good thing to add, didn't even think about it earlier. Maybe either a floating "+<amount of time gotten>s", or a value shown on screen that actually goes to the timer progress bar... But yeah a good idea to let the player know that they've gotten more time to play! Thanks!
The select and spin is the meat of the game so I'm not changing that... tho there might be some ways to make it feel easier, and maybe even make it understandable from the get go? Perhaps an overlay animation of a finger pushing a specific spot, then moving up, and then rotating? Idk. Any ideas welcome!
Thanks for the good feedback!