Theres a cute Boy there after all, so not all NPCs are Female.
I just can't do it if I have no Energy. I don't pass out or anything, I just become unable to swing my Scythe.
Slept for 3 Days to refill my Energy. Didn't know swinging a Scythe for a bit and buying some Groceries causes a 3Day exhaustion.
Interesting that the Grid snaps only if I'm close enough to the Plant Area, but allows another grid if I'm far enough away. Thats nice. Also nice that I see the other gridlines around while I'm building. Helps aligning with Terrain features a bit Easier.
T doesn't open Piece selection in building, but makes me look straight down. Accidentally found First Person view, will be playing with that, to avoid the wonky Camera. Can't place Wooden walls on top of each other, they keep snapping to grid pieces further back, so I'm assuming I have to sleep in a kind of Pen instead of a House. Found out I need to use - and + instead of mousewheel or aiming, which is super wonky and unsatisfying. Especially, since + isn't recognized as such on my Keyboard thanks to a different Layout I'm assuming, so I have to use Numpad. But both options would require me to get my Hands way off the normal Place for movement etc.
With the +/- selection, T for new Pieces not working, and the extra Gridlines and snappoints cluttering the Screen once you're on your own Height, it quickly becomes a chore building anything. The piece selection also wasn't as clear, so I used some wrong pieces, had some walls facing the wrong way and so on. Ultimately gave up on it, and just spammed the Tutorial required pieces somewhere to get throuhg it.
Hunted for some grams of Beef. I didn't know you hunt for Beef, I thought Venison or something. I also didn't know you encounter wild amounts of grams of Beef, I thought a full Animal or nothing. Time to sleep another 3 Days because I accidentally gathered the wrong thing at the Cart. Got lost in the City, as always. And not in a good Way.
Apparently when the Tutorial says Gathering, they mean Foraging. This Time tried to hunt for some chickeneggs, but couldn't because the 2 Hours of Foraging took all the Energy for the next 3 Days.
And why do I have to Hunt and Gather on a Cart? Why can't I walk into the Forest and shoot my Arrows into nothingness because I suck at aiming? I'm just going to assume its just not in yet and the Cart is a placeholder. I hope.
Hunting for some Cow Ribs, got lost in the City trying to find the Kitchen again. Thought nobody was watering all the random Crop plots, but the Foxgirl is actually doing it. Doesn't seem to help tho, maybe just too little? Still a nice detail. One of the few.
Hunger seems to do nothing by the Way, I cooked the soup weeks ago and haven't eaten it yet. Also didn't spoil.
Didn't have anything but a ton of Blueberries, so I guess I'll be making a Blueberry beef Stirfry. I'm assuming it tastes terrible, so I'm not going to eat it. But I have a lot of Beta and Omega Nutrients and 74 Flavor, so thats nice I guess? But seriously, It just doesn't work well together I think. The cute and comfy farming Game, and then the heavy simulator Displays? Just a 'Well done, you made a tasty and nutritious Blueberry Beef Stir-Fry' Or ' Good Job you made an eadible and non nutritious slightly burned Bleberry Beef Stir-Fry' would work better then a bunch of Numbers and graphs.
At least I got a 47/100 which apparently is not bad. And I can name the recipe for Future use, which is really really nice again. Are there two Developers Implementing seperate Ideas in your Game? Because it sure feels like one is trying to make a comfy little farming Sim, and the other is trying to go all out on the detailed simulation experience.
You have a big screen but a small Inventory, so by default I immediately have to Scroll through. Luckily I can resize it, which feels very clunky to do, but works.
Having to gain exactly 8 Traits in the Tutorial seems super time consuming and unneeded. But it made me check through the Trait screen for the Plants. As above, its way too Simulation heavy for my Tastes.
Theres nothing to do except wait and hope for better Seeds over Time, so I'll be sleeping a lot.
The shields in front of the Shops could be nice to find your way through the Town, if the Shops weren't right at the channel, hidden by basically everything and always out of view.
Catarina opens at 9 or 8, so naturally decides to walk around her own Shop for a while at 7, then take another hour to sleep a bit before opening. Must've had a bad Night. Also sleeps in Day clothes after all, and on top of the Blanket, where she slides up to from the floor of the Bed. With a very static and seemingly reinforced Dress. That also makes it incredibly easy to view under it, basically making it difficult to avoid it. Does Catarina have no decency? But neither do I, I guess, since I'm creepily stalking her ride besides her Bed until she decides to open Shop. She didn't stand up at Friday 9 tho, so I'm assuming its her Day of, or maybe she just didn't feel like it? Or does sleeping mess with the NPCs sleeping schedules? Slept until sometime in the afternoon, just to get the Shop to open and spent the last money on instagrowth. I don't want to wait for my Plants to grwo in hopes of getting 8 Traits instantly. The growth Times are fine if theres something to do in between. But theres not. Hunting takes a few seconds at best, and then its of to 3 Days of sleep to recover. The NPCs have all just the same Line to say, Quests are basically impossible to complete, as I'm still in the Tutorial, my Hut is terribly and building is unfun, so theres no Point in expanding it.
Instagrowth didn'T help, I got 400g of Tunips, but no new Seeds, so I guess that was wasted money, and I should just cut grass until I randomly drop a 8 Trait seed? I thought the Tutorial talked about selectively planting seeds to get better crops and such.
Skipped it, can't plant the created seed, since I don't have one, and can't buy an Elixir, since I don't have the money, so skipped that lesson aswell.
Apparently, those where the last 2 Tutorial lessons, and now I'm left standing next to a crappy pile of wood with a tiny Crop of Tunips I don't want, and the Option to talk to NPCs in a giant and empty town, which just have a single line to say. I could cook something, that was fun, despite the overloaded UI, but I don't have any real ingredients or incentive to do so. I don't want to cook for those boring NPCs, and I apparently don't need Food myself.
Decided to spent 2 Hours to hunt 300g of Pork Tallow, then got bored. Checked out the Character Screen, I got a massive amount of Skills, Apparently theres a seperate Skill for every premade Recipe, like Porridge, Tea, Chocolae, Chili, Cowder, Seared Food and so on, but no Skill for my newly created Blueberry Beef Stir-Fry. So it seems arbitrarily detailed. Also doesn't tell me what the SKills actually do, just that I have 28 Frying skill. Guess I'll eat precisely 1937g of my StirFry, which despite me allowing to name it, is just being reffered to as Fried. Since those seem to have different nutritional values based on how well its cooked, what ingredients etc, I'm assuming they don't stack and Inventory becomes clustered full of slightly different variations of everything immediatly. And there don't seem to be chests or anything and just an endless Inventory, so management becomes impossible.
At least I can't eat when I'm full, that works. But what kind of a Superhuman am I, that I need to eat 3KG of Stirfry and Soup, then sleep for 3Days, after being out gathering berries for 2 hours.
Ate 10g of wild eggs and 600g of Citrus I found in my Inventory hoping to die from something, but couldn't. So I'll just quit here.
Sorry for the terribly long and unformated Comment.