thinking about getting construct 3 with this. can this run about 100 low poly animated models on screen without lagging? ive tested with the 3d cubes only and that was fine.
it can run 100 low poly models, how ever you'll experience lag while working on the game. but when the game is exported most of the lag will clear up. I also recommend adding an optimizer script like this help reduce lag.
both are important but animation rate costs the most cpu usage. I believe that even if you change the visibility, the animation is still calculated to its fullest so its still best to reduce that to keep smooth gameplay.