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Very weird game in a good way, I enjoyed it a lot. I thought it was a good challenge. Once I learned the system I was able to beat it on my second attempt. It takes a careful ear for some of the sounds, but it’s definitely very doable as long as you make sure not to waste too much time running in a certain direction once you hear the pitch increasing.

The camera behavior was really interesting to me. Because you don’t have a lot of ground information to give context, I was really confused how the camera worked. Lol for a while I was CONVINCED that this was actually a parallax game with pre-rendered characters and faked 3D, but I finally realized that that is totally 3D and the camera apparently stays in a fixed position and just rotates to always look at the player. That’s very unique, but I didn’t mind that, I think it’s still completely playable like that and the disorientation adds to the surreal look of the game.

I did feel like I ran much faster lateral to the camera direction than I did when I ran parallel to it. That could have been an illusion, but it felt pretty dramatic. That would be the one thing I would change I think. Luckily, most of the movement that needed to be done was orbiting the camera with just a little bit of up and down movement, so it didn’t cause a problem.

All in all really nice and original game, great job. My game is linked below if you want to check it out.