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I like the artstyle, but the low-res nature of it can make it difficult to make out details in the combat cues. It's also hard to tell when I'm jumping or dodging, some additional visual effects might help. Dodging doesn't seem to be particularly effective either.

Later in the comments on this page you said you've dropped the project. I think you should reconsider.

Hey, thank you for trying the game and giving us feedback!

We might eventually come back to it one day, but we need a break from this very complicated combo system.