Thanks for all of the feedback! I appreciate it. In actually I scrapped a lot about this game but I guess it wasn't enough. I have made games before but never in a jam setting with this little time...and I've never actually published any of my games up until now :) too scared
And I don't think you're being rude at all. One thing that didn't occur to me until I had submitted and THEN had my kids play was "Shrodinger's Ending" lmao I think one of my biggest takaways is that I need to make a build at the end of every day. A lot of the stuff that I found went wrong I didn't notice until after it was built and I didn't give myself nearly enough time for testing. I noticed that because a lot of it wasn't game breaking and never showed any errors during dev, that I didn't know there were issues.
Considering I didn't even finish my first jam, and I managed to figure out what I did wrong in only a few days I'm pretty happy for making a whole game when my primary skill is 3D art.
I probably started my game dev journey backwards but what you described sounds harder to me than what I made for some reason.
Also, you mentioned that it didn't work in a specific browser and you had to change browsers...how would I even fix that?