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(2 edits)

Thanks for the in depth review!
Here are my comments:

I wish you would've played the updated version in the browser, since that's how it was intended to be played. I only submitted a downloadable version since I had to release the OG version in some way before I could do the update.

The ability is taken from and themed after BOTW, but slightly modified in that BOTW does not let you use the ability on yourself. Also, BOTW is 3D. The original plan wasn't actually to copy breath of the wild, but then I couldn't think of a better way to do it. 

You should really have a QWERTY keyboard on hand. Maybe just under your desk for when you need it.

I very glad that someone noticed the quit button dialogue. It's not actually themed after any character in particular.

The ending actually IS a reference to portal 2's ending, where you are sent to the surface with a companion cube. The cube in our game's ending is referred to as the "associate square" within the game's code.

I actually do intend to release several updates for this game since I liked it so much, including exporting to mobile. 

The player's weird death animation was fixed (or at least improved) in the update.

Tysm for the review!