What was your solution? Did you use a YT tut or anything? I'm very interested because every time I need a leaderboard I end up using LootLocker but it's way overboard for the games I'm making and I'm not really learning about how a leaderboard is implemented by using their system. I'd be very interested is hearing about your process.
Viewing post in Infinity Loop Ball jam comments
found LootLocker on YT with an explination how to set it up in 5 steps but didnt get it working totally so i searched for about 3 hours from A to B to C back to A and so on (in german you would call me a "Trüffelschwein" an truffle pig, research till getting mad or finally finding whats needed)
solution was that the tutorial uses coroutines and i did not in the howl game ( still learning beginner hobbist since June 2022, no idea of C, or C# and any Engine before only VBA knowledge) if you like i can give you access to the project files, already would have done in the jam if I only knew how to get the github running (my only backup is an external drive XD saving manually)
but be aware my code style is (in my opinion) a real mess XD
PS: this was the YT link: "http://youtu.be/u8llsk7FoYg" no real link else this commentaries would be captured completely :)
Yo you gotta learn how to get source control up and running! I have lost entire projects to this. I took a course on Udemy to learn GitHub and Sourcetree. Hint: The GitHub for Unity plugin sucks really hard BUT if you import it into your project and then delete it, it will automatically set up Git LFS for you ;)
I started in April 2022 but I'm pursuing this as a career
I've used that exact YT video for leaderboards on 3 different projects now hahaha it really is overkill for most of these small projects but it seems to work for the most part