Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

It was specifically this line where my head spun: "Order intel nets the Crew the Sons’ pre-planned path–A5 to E1 (Warden’s Discretion, see interior map)–and the rival zones (give players the Snag Map)." Very technical and dense for the first lines a reader will see.

Makes sense that things eased off when I got to the actual adventure part and it made a lot more sense then!