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(2 edits) (+1)

I was one of the official judges this year, and now that the results have been made public, and I'm free to do so, here is my score and thoughts on this title:


Overall score: 8.5

Excellent game, and used a very unique mechanic. I hardly felt like I was playing an RM game! Loved the custom art assets, and the controls were smooth and responsive, something I find a rarity in ARPG RM games. My only real complaints are that I wish you could use a button to quick select skills on your hotbar instead of using the mouse wheel, and that I wish it incorporated the theme a bit more than a throw-away line in one of the endings.

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Thank you for playing! I really enjoyed watching the playthrough! I'm glad you found it responsive, there was a lot of testing and changing of values to make everything work together nicely. I should mention you could use the numbers on the top of the keyboard to quickly select a slot in the hotbar, if that's what you mean. I didn't put it in the tutorial cause thought it might make things too wordy, my bad. >.<

Also, not to be too... disagreeable? but I'm a little confused about what you mean with lack of theme. If you check your video at 3:21, you can see I mentioned "reborn" in the intro as well. The golden beds (one at 29:32), also mention "rejuvenation" which was one of the three words used to describe this theme (Rebirth, Rejuvenation, or Resurrection). The player is placed in a jail in hopes of being reborn to fit society's standards, and ironically rejuvenates themselves into being someone powerful enough to make society become reborn into something else? Idk, maybe I misunderstood and the theme needed to be about a character's literal revival from the dead(?), in which case apologies. :0

Regardless, thank you for your time! ❤️

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Now that you describe it here, it makes a little more sense. But in the game it wasn't so clear, if that makes sense? Still a really well-made title 

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Can't argue with that. 😅
Thanks again though!