the jump sound sounds odd, and the sprites have character, using the tweens was definitly smart nd the map was intresting, i like the idea of the item progression being non-linear, altough the game dosen't explain that you have a small double jump and how to buy stuff and also the fact you can walljump
and the dialog system feels like you press the key once and it skips it all as if it were using is_key_pressed(), but then i figured out that isn't the case (i think?)