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(1 edit)

The movements feel very stiff and its awkward moving diagonally, the fixed camera angle can also be painful in enclosed spaces because it's too close.

The voices are a great plus, and the overall ambiance, sound-wise and graphic-wise is very good.

I managed to get out of bounds by going through the door I spawned in and just fell forever, but thankfully theres a respawn button.

I did the zone with the 3 portals 4 times before going to a new zone, not sure what changed it as I tried all 3 portals, if you had to beat it multiple times it would have been good to have some clue like flames appearing, because I almost gave up there

The ambiance was very good and polished, but sadly it was spoiled by stiff gameplay.

Great job !

(+1)

Thanks for the feedback! Was trying something a little different with camera angle and the controls. The portals are random every time you respawn,  there isnt one that will  always be the right one, just so it can give that "infinite" feel.