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I think this game is pretty clever! I like the premise and it felt like the bodies that were further away lasted longer, which I think was a nice touch that made the game more playable. Speaking of playability, though, the mouse sensitivity was extremely high and I found it incredibly disorienting and difficult to work with. I also felt like only being able to play the game once wasn't a particularly good use of the limitation, because it made it so you could never get better at the game, and the score you got while you were still figuring the game out was just the score you got. Besides, the limitation is also already used well in the gameplay itself, so I don't think only being able to play the game once adds anything to the experience. I do like how the game looks, though. The dramatic lighting is very noir, and I'm a sucker for games with funky 3D models.

I glad you enjoyed it.
I was a bit rushed towards the end so the lack of being able to restart was just because I ran out of time so I pretending it was intentional.
The mouse sensitivity was fine when working in unity but it got way higher when I exported it, I think FPS games just kinda aren't really meant for HTML but I'm sure there's probably something I overlooked.

(+1)

Ah, I totally understand that! Solo game jams are super hard and I have no clue how anybody can do them haha.