Some nice touches here. I thought that monster was quite frightening, and felt very clever for trapping him in the steel trap and then killing him with relative safety. :)
The music is not bad. Sound effects are all serviceable.
Some visual issues. The path tile strikes me as too busy. When in a dark room, the torch barely casts any light at all--it really should make it easier to explore those spaces.
There is no message to let the player know that they've just died, just an automatic return to the main menu.