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That was a fun shooter! There was a good amount of juice with the shooting which made it a joy to run around killing like a maniac. I may have been a bit bold (or just bad) because I did receive the message "You died fam" a lot lol. Regardless it was a trip to run through the levels and I feel like the enemies were well spaced and positioned to keep things interesting. Whenever hot mode came on I was like alright time to go berserk! I feel like tinting the screen red or maybe adding some post processing effects could really add to the hot mode feel. All in all I had a blast! Thank you! 

P.S. I feel you on Godot exporting to web troubles. This was my first time using Godot and I did my first web build on Sunday and everything was broken. The game ran at like 5 FPS, the lighting was all screwed up and for some reason the floor was pitch black.  I lost like 6 hours on the last day just trying to make it playable on web and had to ditch a lot of stuff. One thing that seemed to help me a lot was to change the render driver to GLES2. That made all of my particle effects not work, but at least the ground would render, the lighting would work and it helped with the framerate a little.  Not sure if that would fix your web issues, but I figured I would share what helped me. 

Great game and great work! 

oh man thank you alot for your kind words , believe me I've had countless ideas including adding some effects for my character once it enters "hot mode" like adding fire around the screen and the music would change (just an example of what I wanted) but was afraid of overscoping so I wanted something simplistic since this is my first attempt at a top down shooter!

and fr now godot exporting to web issues are wild I remember the first time I encountered it , it was in my second project "TheGoldenApple" I simply added the "WorldEnviroment" node and all of a sudden some people had issues where the game would just freeze for some reason and the graphics will disappear leaving the page blank people thought I was trying replicate some "Fnaf effect" and I was like no its just an issue for some people the issue never happened but for some it did...hopefully in godot 4 things might change!

Thank you for playing fam , you made my day with these kind words I'm super glad you enjoyed it! :D