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(+2)

This game has a ton of potential, I think. The gameplay is simple, yet still kept my attention for a good while.  My suggestion for an easy way to increase the visual appeal without a ton more work would be to randomize the coloration of the other leaves a bit. Most game engines have a way to modulate the color of a sprite a bit without drawing a new one. 

Long term, adding a few swaying and twirling animations to the main leaf, you could narrate a story, or poetry behind the gameplay and have a REALLY captivating game with that alone.

(+1)

Thanks for the input and tips!