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Really cool vibe and nice use of lighting! I agree with other comments that the aerial movement was difficult to control. I liked the quick attack, although I noticed it kind of being displaced when I run - it seemed almost like a short projectile rather than a melee attack. I got a bit lost and didn't get very far into the game itself, but I enjoyed my time with it! 

I'll definitely look into the melee attack, you are right that it feels disconnected and it floats when moving.  Great critique!  We are also working on a minimap, that had to be axed to make the jam deadline.  Thank you for checking it out!