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I'm glad you enjoyed it!  

The Magic Bullet aims at nearby enemies, but if there are no enemies within its range (kind of short) it fires in a random direction. Of the enemies within range, it does sort them by distance but it only sorts the first 5 and then picks the closest. It was a preemptive optimization, because I wanted to avoid potentially sorting 100 enemies by distance. 

I'm glad you found it balanced. The wave spawner was written on the last day so a lot of my precious final hours were spent tweaking the levels instead of adding other polish.