Beautiful art, especially the parallax background š¼
However, the camera seems to glitch behind the main character by 1 frame, itās very annoying.
I didnāt get too far because the jump (I used controller) is extremely unreliable, it doesnāt seem to register sometimes when directional input is also provided. I donāt think this is a Godot export bug, because our game is very similar in controls (it also has parallax bg) and the jump works normally in browser. I assume this is an improper input handling/logic.
Finally, the falling monitor is brilliant and I give 5 stars for originality :)
Congratz!