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I dig the aesthetic of this game; it gives off a futuristic and interesting vibe especially with the colored lighting contrasting with the white blocks. I love it when the terrain does cool interactions (like the portal frame collapsing, or the unstable blocks rotating upon hitting other blocks). As for the platforming, the double jump feels a bit too weak to be sensible when it comes to gaining height, but I personally think it works alright when you need to adjust your trajectory mid-air.

Overall, I rate this a quirky/quirky game

That is brilliant feedback. Maybe I could open up that double-jump a bit more. Glad you enjoyed the little interactions. I had fun making the portal collapse :)