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Thanks!  Glad you liked the mechanics!

You may be right on the gravity; I ended up upping the framerate/game timing midway through development, so I might have forgot to readjust how jumping/gravity feels.  Hopefully it's still passable!

And yeah, Windows Defender has been false-flagging anything made in Clickteam Fusion lately.  I'll probably just remove the first file, since the uncompressed one seems to fare better with that.

Have you swapped to the new Beta version? Lots of quality-of-life features that would help you convert this to metroid-vania if you plan to expand it. It also seems to have reduced or eliminated the false flags - at least for me. 

(+1)

Yup, I removed the original download and replaced it with the alternate uncompressed one.  There didn't seem to be much reason to keep a version that only ever caused virus alerts for people.  Aside from that, the only post-jam addition I did was the config/setup program.

 It would be neat to expand on this, to make that Metroidvania I'd originally envisioned!  I'm pretty bad at working on games post-jam, though.  But who knows?