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Very nice. Aesthetics were well done, liked how you could interact with the world by moving through it. Would be good to get some kind of background parallax happening, as I think that would add a lot to the atmosphere. Also the addition of more sounds and music. Liked that W was for jump instead of something like space, as the mouse was used for attacking. However, I have multiple monitors and found myself clicking off screen a bit. I also had no reference of where I was aiming in the world with the mouse, as there was no pointer / indicator. Overall a nicely coming together demo.

I’m very glad to hear that you liked the aesthetics and world interaction!

I’m aware of the cursor visibility preference and agree with it myself as well now. I’ll make sure that it’s visible next time I have a game up! Totally agree with the sounds and music comment as well.

As for parallax; I would’ve loved to have it working. Had spend several hours trying to set it up, but in the end there wasn’t enough time, and the parallax didn’t work as I would’ve liked. But I will be looking into it for future projects, as I too do believe it adds enormous potential value.

Thanks for the feedback!