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(+2)

ARE THE HORSES OK?! Ha.

What I loved:

1) Love me some turn based battle systems. Tried and true.

2) Love the after battle theme.


Some critiques:

1) We receive directions in chat (e.g. east road) but no way to immediately see what direction that is, unless I'm missing a mechanic. The compass doesn't update as you turn?

2) The dialog text is a bit too grating. Maybe a more muted effect or UI sound control.

3) Keyboard way to select dialog? Maybe in general introduce key bindings before we start? Tutorial section when entering the forest the first time before the fire?

4) No confirmation that you've equipped something? I couldn't tell if Father's dagger was equipped or not.

The horses are ok! (All of them). I’ll double check the compass, because it should rotate as your character turns, but not the camera. The text blips are currently just the default, since I haven’t found one I really like yet, it’s definitely going to change haha. I’ll take a look at equip confirmation and dialogue selection, I’m not at my pc right now, but I think you can wasd the selections and hit space to choose them, unless you’re talking about hitting the number keys that correlate to the choices then I’m not so sure. 

Thanks for playing it! I really appreciate the feedback!