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I loved this, it was fun trying plan ahead and try decide if I should hold those turn and gun  cards or hope for better movement to sprint past.  I never did find any new cards though, but the potential for different maneuvers  is promising!  One issue I had was 1 move space was actually 2 ground tiles which confused me for basically the whole first stage til I realized.  I also would have liked to look around the level more before choosing my cards but it didn't really mess me up.  Great job, would totally like to see further development on this!

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Yeah I should definitely revisit the ground tile thing as it bugs me too. There's kind of a hidden away feature where you can hold the C key and move the camera around with your mouse, not sure if it would have helped but thought I'd throw it out there. Thanks for the kind words!

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I actually saw that right after I beat it lol, it did seem useful but I was more thinking of panning to make sure I wasn't heading down a dead end (never did end up getting stuck though).