Nice job! It was a little annoying to play in such a small window size, but overall it was really fun. The sound design reminded me a lot of Hollow Knight’s (by team cherry) and gave off a kind of cavy feeling. On to the negative! Like others, the movement felt… unfinished and buggy. The infinite jumps made the building system kind of pointless, and you could cling onto walls for as long as you liked.
Congrats on submitting, good luck to your future games!