Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thank you! Content-vs-polish was the big question for me, and I chose polish on purpose. I wanted to have a solid proof-of-concept to build on, and I absolutely intend on giving this game a second pass later on to add more levels, audio and mechanics.

I used the Godot engine, by the way, which made keeping it pixel-perfect actually pretty simple.