Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hello. I'm sorry to hear that.

Unfortunately, Mega is the only "reliable" host at a decent price available to me, at least for now.

If I could, I would host the game entirely on the Itch network but unfortunately I have long since exceeded their size limit and they don't answer my emails about it.

I'll try to contact them again but I have little hope.

With the size of the files and the number of monthly downloads that the game represents, my only alternative is professional hosting, which is way beyond my budget.

Deleted post

I also can not download from mega right now.

Some alternative download links would be very nice to have.

Maybe you do not know of any decent alternative upload sites, so here are some suggestions:

https://www.mediafire.com/

https://gofile.io/welcome

https://pixeldrain.com/

https://workupload.com/

And finally as a last resort I have also encountered some games which were available from google drive links, but google also limits downloads, however unlike mega, it only counts how many times was the file downloaded recently, and blocks downloading only if "too many persons downloaded it recently" whatever that may mean to google.

(+1)

I haven't tried Pixel drain, but I'm familiar with the other three. Mediafire and Workupload are insanely slow when accessed from my area. I did try those and with the current size of the game, it would take me days to upload the builds on these hosts.

I don't like Gofile as a downloading user. It behaves strangely at times.

I'll give Pixeldrain a look but I'm not really confident.

(1 edit)

Yeah, sadly I know how the upload/download speeds oddly differ depending in which country you are. The best would be if the itch staff would remove the upload limit on this game, so you could directly upload the game here, but of course nowadays itch support is rather unreachable, because they just ignore emails...

Anyway, thank you very very much for giving it a try for uploading the game to pixeldrain!

:)

(+2)(-1)

You're welcome.

I know of some other creator who managed to get in touch with Itch and actually got their hosting limit removed. Why Itch answered them and not me is a mystery. I can only keep trying from time to time.

https://itch.io/docs/itch/integrating/updates.html

https://itch.io/docs/itch/integrating/compatibility-policy.html

Please use a supported method, so updates can be downloaded directly through the app.

(+1)

I'll look into it but my previous attempt at Butler were a failure.

There were supported options!

But it's cold out there in the real world, and on an open platform, life happens, and they stray from The Good Workflow. Nevertheless, the app tries its best to get anything it can to run, within certain rules. TL;DR: if you cannot use butler, just upload a .zip.

I've downloaded several games through the app with more than 1GB. Including one that was over 20GB.

(+2)

I use a zip format. As recommended.
However I cannot upload to Itch servers, because Itch apparently doesn't want to give me more space.
Therefore I use an external host. Which is probably the issue.

Ah, ok.