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An interesting concept. It's limited-scope enough to seem viable when you know that games like X were on the Gameboy, but the control scheme is definitely a little awkward.
Originally I tried to use arrow keys but they only work in the menus which meant it seemed non-responsive when they stopped working as input in the main gameplay segment.

Thanks for the feedback! If I do ever revisit the game controls are first on the list :) Keybinds were planned but scope creep happened :p