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Good job! This is a cute, fun way to contextualize an autoscroller, I like how the Bud acts as a constant platform you can use in the middle of the stage. Like a few others have said the game probably starts out a bit too hard. And a lot of the water drops are in places where there really isn't a lot of space to grab them and not get hit by an enemy. Maybe allowing the player to kill beetles by jumping on them would help with this? Or maybe make them a bit slower/smaller.

Thank you! I already have on my mind to add ability to kill the enemies, and definitely I will take your advice about starting out a little bit easier. Also, replacing drops and adding moving platforms will make them easier to take. Enemies are too big definitely, and my plan is to add new, smaller enemy, and use existing ones less often.