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(3 edits) (+1)

I think this could be a fun game if I was better at third person shooter, I think I had trouble with the map UI and understanding where the bullet is coming from, the game play feels solid when I enter into battle. 

UI definitely needs more polish, try to make it apart of your sci-fi world with more sci-fi feel, and improve your cover design and thumbnail to attract more players. Sound wise definitely add more sound ambience and bgms to get people into the mood of your game, I suggest using stock sounds and bgms, you can find plenty free ones right here on Itchio take advantage of it. :) Example: https://fardifferent.itch.io/loops

  You can also find free scifi UI templates on Itchio like this one: https://wenrexa.itch.io/holoui

(+1)

Hi, thanks for trying it!! I really appreciate it a lot :D

Also thanks for the feedback!! It's very helpfully!!
I will respond all the suggestions than you made for me:

- Yeah, some players reported than the map UI was hard to understand it, so I will work on change it to make it more intuitive
- Where the bullet come from is an issue than I have to resolve it, for now I don't have so much ideas without having to change the way than bullets works. The bullets use a raycast than if they hit an object(like the player) it will receive damage, but it can be very confusing for know where the bullet was shot, so I have thought change it to physical bullets
- I will work on make a better UI than fits more with the game
- I will work on improve more the game cover design and thumbnail too
- The sounds of the game for now is a bgms than some of it repeats in some levels and the sfxs. If I add more bgms sounds the game will have a lot of bgms playing at the same time, but I can try it to reproduce different bgms in the same level or have a bgm for each level. And I will see to add sound ambience effects to the game too

Thanks also for the links!! It will be helpfully to obtain material to work on the improvements!!