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Very cool!  There was a nice sense of exploration and discovery in just feeling out the world, with what kind of challenges were out there and what you had to tackle them.  And the world and the crafting system were really impressive for the short timeframe.

The only big feedback I can think of would be QoL things, like being able to check what plants you're carrying while out on the field.

I agree. There were plans to add the current inventory to the pause screen (below the map), it was just copying elements from other screens, but I wasn't able to add it in time. 

Thank you so much for the kind words and for the feedback!