Ah, ok. I was just asking. It would be another way to keep the community engaged while there's a longer drought of in-game updates, so we could at least see new ideas here, even if they're bound to change. But I admit it would be another piece of extra work for Mofu so I was just asking politely what you all think about it. Cant wait for the next big update though!
Keeping the community/followers/players engaged during the creation process is best done by adding in-game implemented, addicting minigames with high replay value (and possibly a high-score, or item rewards in later stages of development, like in fuuju hime.
The possibilities are nearly endless; hitting mushna's head with cynthia's hammer in a hammer hitting game, arousing Wuelie to the peak in a dance/key-pattern game (well, similar to the sex mini-game, I suppose), making catera evolve to a butterfly in a shoot 'em up mini-game; hell, do I know, but probably best to start with the easiest to code; which probably would be to expand on the implemented key-pattern minigame...
But, nnhh....blimey, I didn't want to give any suggestions yet...my apologies mofu, I was overwhelmed, hihi... ^ ^'