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Not a bug per se,  but I got a serious drop in performance at the start of Act 4. I think it might be caused by rendering in the background, because when I turned my camera away from it it went back to normal. On the second station though I'm trying to walk to these terminals so looking at the background is unavoidable, and I have a half-second of lag between pressing a button and moving on screen. It seems for the second-to-last terminal on the second story of the scaffolding that I need to jump off a higher platform to land there, but I just can't manage it with the lag, Just climbing the stairs without falling off is a challenge. Is this another case where you're supposed to use the crane? Not sure if that'd be harder or easier with the lag

Oh right - playing on Linux, I have graphics quality and camera distance turned all the way down, post-processing off, and tried vsync both on and off

Hey, thanks for reporting this.

It's likely because there's still just a ton of geometry in/around the city to render. I do remember that the train track columns weren't optimised that well (but didn't have time to fix that around launch. Sadly I won't be able to push any new build versions for a while due to other commitments)

Yes, certain sites in Act IV are designed with using the crane to access different buildings.

I know this isn't the best fix, but: reducing the resolution of the game helped my previous computers perform at rough moments. Can you try reducing the resolution from 1920x1080 to 1600x900?

- Peter

(+1)

I tried reducing the resolution (1600x900 and some lower ones) but didn't notice a difference, thanks though